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Texture2D creates DXT texture when the unacceptable texture size is given.
Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more
Editor crashes when 3D Sample HDRP project is being loaded
How to reproduce:1. Open Unity Hub2. Create a project using 3D Sample Scene (HDRP)3. Wait for the Editor to open4. While the compila... Read more
Reserialized values are lost after removing the FormerlySerializedAs att...
Reproduction steps:1. Open the user’s attached project "kun.zip"2. Select the “Worm” GameObejct in the Hierarchy3. Expand and observ... Read more
[Dots] AssertionException is spammed in the Console window after opening...
Reproduction steps:1. Open the “HybridURPSamples.zip” project2. Open the “SkinnedCharacter” Scene3. Open any shader graph from the P... Read more
When creating a URP Lit shader graph is the "Opaque Texture" is enabled,...
Issue tracker and UUM-10257 How to reproduce:1. Create a new 3D URP project2. Enable the “Opaque Texture” setting in URP Assets (Ass... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when o...
Reproduction steps:1. Open the attached “IN-19962_minimized.zip” project Expected result: The project opensActual result: Unity Edit... Read more
Crash on Playable Destroy
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Press F to taunt just before the police bot hits you Reproduc... Read more
ARKit loses tracking when ARCameraBackground component is disabled
How to reproduce:1. Download the attached project2. Build and deploy to iOS3. Observe the screen Expected result: The screen is not ... Read more
Switching project branches with Unity open causes compilation to fail un...
After [https://ono.unity3d.com/unity/unity/pull-request/145172/_/scripting/update-nunit-package-2.0.3] has been merged to trunk, swi... Read more
TextureArray asset format is not converted, causing runtime artifacts on...
Reproduction steps: Open "SampleScene" in project [https://github.com/Wilfrid-Unity/test-unity-etc-texturearray-asset] Build and Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved