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Fixed in 6.0.7
Fixed in 8.0.2
Won't Fix in 7.0.X
Votes
0
Found in [Package]
6.0.6
7.0.3
8.0.1
Issue ID
DANB-285
Regression
Yes
Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening the project
Reproduction steps:
1. Open the attached “IN-19962_minimized.zip” project
Expected result: The project opens
Actual result: Unity Editor crashes
Reproducible with: 6.0.6 (2021.2.7f1, 2021.3.12f1), 7.0.3 (2022.1.21f1)
Not reproducible with: 4.3.1 (2020.3.41f1), 6.0.5 (2021.3.4f1), 8.0.0-pre.1 (2023.1.0a1, 2023.1.0a2), 8.0.0 (2022.2.0b12, 2023.1.0.a16)
Reproducible on: Windows 11 Pro 21H2
First lines of the stack trace:
{noformat}0x00007ff65c0fbdb0 (Unity) DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate
0x00007ff65c0eea7e (Unity) MemoryManager::Deallocate
0x00007ff65c0ee7b4 (Unity) MemoryManager::Deallocate
0x00007ff65c0f79ba (Unity) free_alloc_internal
0x00007ff65baeae80 (Unity) UnsafeUtility::Free{noformat}
Note: Reimport the project on every version
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Resolution Note:
This is fixed on PSDImporter 9.0.0-pre.2
Resolution Note:
Fixed in PSDImporter 6.0.7
Resolution Note (7.0.X):
Unity 2022.1 is no longer supported. Please upgrade your project to Unity 2022.2.
Resolution Note:
Fixed in PSDImporter 8.0.2