Search Issue Tracker
Fixed in 6.0.7
Fixed in 8.0.2
Won't Fix in 7.0.X
Votes
0
Found in [Package]
6.0.6
7.0.3
8.0.1
Issue ID
DANB-285
Regression
Yes
Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening the project
Reproduction steps:
1. Open the attached “IN-19962_minimized.zip” project
Expected result: The project opens
Actual result: Unity Editor crashes
Reproducible with: 6.0.6 (2021.2.7f1, 2021.3.12f1), 7.0.3 (2022.1.21f1)
Not reproducible with: 4.3.1 (2020.3.41f1), 6.0.5 (2021.3.4f1), 8.0.0-pre.1 (2023.1.0a1, 2023.1.0a2), 8.0.0 (2022.2.0b12, 2023.1.0.a16)
Reproducible on: Windows 11 Pro 21H2
First lines of the stack trace:
{noformat}0x00007ff65c0fbdb0 (Unity) DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate
0x00007ff65c0eea7e (Unity) MemoryManager::Deallocate
0x00007ff65c0ee7b4 (Unity) MemoryManager::Deallocate
0x00007ff65c0f79ba (Unity) free_alloc_internal
0x00007ff65baeae80 (Unity) UnsafeUtility::Free{noformat}
Note: Reimport the project on every version
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This is fixed on PSDImporter 9.0.0-pre.2
Resolution Note:
Fixed in PSDImporter 6.0.7
Resolution Note (7.0.X):
Unity 2022.1 is no longer supported. Please upgrade your project to Unity 2022.2.
Resolution Note:
Fixed in PSDImporter 8.0.2