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Graphics Jobs toggle in Project Settings is ignored when building for di...
How to reproduce:1. Open the attached “IN_91376“ project2. Open Build Settings, and change the Target Platform to Windows3. Open Pro... Read more
UI text elements are rendered inverted when "Compatibility Mode (Render ...
Reproduction steps: 1. Open the attached project “IN-91321“2. Ensure that feature “Compatibility Mode (Render Graph Disabled)“ is di... Read more
[Android] Application crashes on Vulkan with OOM when warming up shaders
Steps to reproduce:1. Open the attached user's project "U6_ShaderWarmup_Sample.zip"2. Switch to Android Platform3. Make sure Vulkan ... Read more
Unity upgrader fails to upgrade script when different language module is...
Reproduction steps:1. In the Unity Hub, go to “Installs“2. Press the gear icon on the Unity Editor version and select “Add modules“3... Read more
GameObjects created by ISystem.OnCreate does not get destroyed when unlo...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene1.unity” Scene3. Enter the Play Mo... Read more
Model Importer Inspector values are not updated when extraExposedTransfo...
How to reproduce:1. Open the attached “BoneExpose.zip” project2. Open the “SampleScene”3. In the Project window, select "Assets/basi... Read more
The Import Activity window only records one asset when multiple assets a...
How to reproduce:1. Open the “IN-91469_repro“ project2. Navigate to Window → Analysis → Import Activity3. In the Project window, sel... Read more
Burst compile error is thrown when the system contains Update System Gro...
Reproduction steps:1. Open the attached “UpdateSystemGroup.zip” project2. Open the “Assets/Code/ForceUpdateSystem.cs” file3. Uncomme... Read more
Scripts cannot be selected in Hierarchy and Scripts are missing in the I...
How to reproduce:1. Create and open a new project2. Create a folder inside the Project tab and a Script in it3. Asign the Script to ... Read more
URP SoftShadowsHigh not initialized
This bug report comes from a user's analysis of our source code in Discussions: https://discussions.unity.com/t/soft-shadows-not-wor... Read more
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