Search Issue Tracker

Fixed

Fixed in 2021.3.50f1, 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a3

Votes

0

Found in

2021.3.47f1

2022.3.55f1

6000.0.33f1

6000.1.0a10

6000.2.0a1

Issue ID

UUM-91713

Regression

No

Graphics Jobs toggle in Project Settings is ignored when building for different Standalone targets

-

How to reproduce:
1. Open the attached “IN_91376“ project
2. Open Build Settings, and change the Target Platform to Windows
3. Open Project Settings > Player > Other Settings, and find the Graphics Jobs toggle
4. Open the ProjectSettings.asset file in a text editor (the file is at path <projectName>/ProjectSettings/ProjectSettings.asset)
5. In the text editor, find the m_BuildTargetGraphicsJobs array, and check the current values for MacStandaloneSupport and WindowsStandaloneSupport
6. Go back to Unity and toggle the Graphics Jobs property
7. Go back to the text editor and observe changes

Expected result: m_BuildTargetGraphicsJobs array toggles WindowStandaloneSupport to 1 and MacStandaloneSupport to 0
Actual result: m_BuildTargetGraphicsJobs array toggles WindowStandaloneSupport to 0 and MacStandaloneSupport to 1

Reproducible with: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0a10

Reproducible on: MacOS 15.1.1 (M1 Max), Windows 10 (user’s)
Not reproducible on: No other environments tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.