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Package Manager - Naming convention inconsistencies
Package Manager - Naming convention inconsistencies There are some naming inconsistencies in the Package Manager UI. As the UI conta... Read more
Argument out of range Error when resizing text's Rect Transform with Ver...
To reproduce:1. Open the attached project2. Make sure the "Horizontal Overflow" is set to "Truncate"3. Resize the "Text" gameobject'... Read more
Loading a new scene from script while a GameObject is selected in the Sc...
Steps to reprodue:1. Download the attached project and open SampleScene012. Select either a GameObject (either the cube or the plane... Read more
[UWP] Camera.stereoEnabled returns false with Stereo Display (non head-m...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project on .NET or IL2CPP backend4. Build VS soluti... Read more
[LWRP] Objects have odd shadows cast on them when using Shadow Cascades
How to reproduce:1. Open the attached "TestFor1059695.zip" project's SampleScene2. Move around the Scene3. Observe the odd shadows o... Read more
Changing any quality setting switches the standalone build from Exclusiv...
To reproduce: 1. Open the attached project (qualitySettingsBug.zip)22. Build and run for PC standalone3. Press Space to change the v... Read more
[WebGL] Scripts Only Build Fails
To reproduce: 1. Create a new project2. Build it for WebGL properly3. Build it for WebGL again with Scripts Only Build turned on Exp... Read more
[Auto] Baked lighting breaks after reloading a scene via script when Aut...
Steps to reproduce: 1. Download the attached project and open SampleScene022. Make sure that Auto Generate is enabled in the Lightin... Read more
Accessing unassigned collider's material returns and sets different mate...
How to reproduce:1. Open the user-submitted project2. Click on the Cube Object and observe Its Box Collider component3. Enter Play m... Read more
Editor lacks Render Loop Job call when using Frame Debugger to inspect d...
To reproduce:1. Open attached project2. Open Frame debugger3. Enter Play mode, check Frame debugger Loop Job calls4. Build for Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons