Search Issue Tracker
2D GameObjects become invisible when enabling the "Depth/Stencil Buffer"...
How to reproduce:1. Open the attached user project2. Open Scene “OverlayCamera_NG”3. Observe the Game View Expected result: All Game... Read more
Build fails to open in Fullscreen in both displays when building a proje...
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: The Build is in fullsc... Read more
Triangle-shaped patch obscures the Wireframe in the Scene View when Shad...
How to reproduce:1. Open the attached project “WireframeBug_11199“2. Open the “SampleScene“ Scene (Assets/Scenes)3. Select the “URP-... Read more
Highlight effect is rendered incorrectly when "Rendering Path" option "F...
How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more
Quaternion values obstruct other values in the Inspector when shrinking ...
How to reproduce:1. Open the attached project “QuaternionIssue.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “QBUG“ G... Read more
"InitializeOnLoad" method runs before Asset Database is ready when reimp...
How to reproduce:1. Open the attached user project2. Select the Assets folder, right-click on the folder and press “Reimport All“ Ex... Read more
Errors appear in the Console when selecting a GameObject with the "Play...
How to reproduce:1. Open the attached user project2. Open Scene “Default“ (Assets/Scenes)3. Select the child GameObject “Player“ of ... Read more
Namespace collision when code generator creates the Entities.ForEach Job...
Reproduction steps:1. Open the attached project “IN-18459.zip”2. Observe the Console window Expected result: There are no errors ori... Read more
[Quest] Editor crashes when Oculus link is enabled and entering Play Mode
Steps to reproduce:1. Open the attached user's project "BeatBoxer.zip"2. Make sure you have Oculus link enabled3. Make sure either O... Read more
[WebGL] WebGL throws an incorrect error when importing a too small audio...
Reproduction steps: Create WebGL project Import attached file “1023samples.wav“ Observe Console Expected results: Error thrown “Poss... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open