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Fixed in 2021.3.17f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a23
Votes
0
Found in
2020.3.39f1
2021.3.10f1
2022.1.17f1
2022.2.0b10
2023.1.0a14
Issue ID
UUM-16609
Regression
No
[WebGL] WebGL throws an incorrect error when importing a too small audio file
Reproduction steps:
- Create WebGL project
- Import attached file “1023samples.wav“
- Observe Console
Expected results: Error thrown “Possibly the file is too short. Try to append silence such that the length becomes greater than 1023 samples.“
Actual results: Error thrown “Possibly the file is too short. Try to append silence such that the length becomes greater than 256 samples.“
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1
Couldn't test with: 2022.2.0b9(FSBTool Errors), 2023.1.0a12(FSBTool Errors)
Reproduced on: Windows 11
Note: On other platforms this issue is not reproducible
Comments (1)
-
lavi_unity
Mar 26, 2024 07:58
I got the error in the UCB WebGL build with unity version 2022.3.18f1, but can't see it in the affected versions here.
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Resolution Note (fix version 2023.1):
Improved an FSBTool AAC-encoding error message related to small files. They need to be at least 1024 samples, not 256.
Resolution Note (fix version 2021.3):
Audio: Updated FMOD's FLAC from version 1.2.1 to 1.3.4. This fixes an issue identified by our application security team.