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SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...
Steps to reproduce: 1. Open attached project "777460.zip" 2. Open scene "repro" 3. Make sure Console is visible and run the scene 4... Read more
Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...
Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Crash Tester" 3. In CrashTestWind, click "Create Transf... Read more
[IL2CPP] Application crashes on startup when built with IL2CPP on Androi...
Reproduction steps: 1. Open the attached project 2. Build and run the project with IL2CPP on Android device 3. App crashes on startu... Read more
Scene view and scene manipulation tools becomes unresponsive when "Edito...
Reproduction steps: 1. Open attached project. 2. Open "1" scene. 3. Select "Main Camera" game object and expand attached "Test Scen... Read more
Text with "Best fit" enabled does not work with new line symbol.
Text with "Best fit" enabled does not work with new line symbol. Steps to reproduce: 1. Download and open attached project's scene ... Read more
[Editor][Scene view] navigating scene view performance regression
Steps to reproduce: 1) open users attached or an empty unity project 2) navigate scene view with WASD + Shift + mouse Results: free... Read more
[Android]Application.targetFrameRate cannot be set lower than 30
To reproduce: 1) Create new project 2) Create a script which in Start() would set "Application.targetFrameRate = 10;" 3) Attach the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects