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TargetParameterCountException errors are thrown after importing 'Substan...
How to reproduce:1. Open a new Unity project2. Open Asset Store3. Find "Substance in Unity" asset4. Import it into the project5. Wai... Read more
[Collider]Is trigger value on box collider does not reset when resseting...
Reset functionality doesn't work for the collider. Steps to repro:1. Open a new project.2. Create a cube game object and go to Box C... Read more
[Mesh Renderer]Reset functionality doesn't work for the component
Reset functionality doesn't work for Mesh Renderer. Steps to repro:1. Open a new project.2. Create a cube game object3. Change the p... Read more
[Camera] Reset functionality doesn't work for the component.
Reset functionality doesn't work for Camera component. Steps to repro:1. Open a new Project.2. Select the Main Camera.3. Change the ... Read more
[Light explorer][HiDPI] 'Light' tab text is cut off when changing window...
Steps to reproduce:1. Create a new project2. Change DPI to 125% or higher in Windows 10 display settings3. Open Light Explorer4. Slo... Read more
The draw call count changes after moving the mouse into Game View when a...
Repro steps:1. Open attached project "FrameDebuggerTest"2. Open scene "Sample Scene"3. Enter Play Mode4. Main Menu -> Window ->... Read more
[Cardboard] VR application is not rendered with Single-Pass on Samsung G...
How to reproduce:1. Open the attached project2. Build the application (Cardboard is enabled by default) Result - Application is not ... Read more
.SVG file generated at Fantasy Map Generator generates Errors upon Import
To reproduce: 1. Download the attached project "SVGbugreport.zip" and open in Unity2. Select "fantasy_map_1540172593364.svg" in Asse... Read more
[Post Processing] Disabling Post-Process Layer does not disable Camera's...
Steps to reproduce:1. Open user attached project2. Enable debug view in the inspector3. Create a new camera4. Observe that m_forceIn... Read more
Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...
How to reproduce:1. Open user-submitted project (NestedPrefabBug)2. Open the scene 'SampleScene'3. Select the 'Canvas' GameObject an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation