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Sprites not loading when entering the Play Mode repeatedly
Reproduction steps: 1. Open the attached "repro_IN-51013.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. ... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d... Read more
[HDRP][Ubuntu] Continuous NullReferenceException when enabling Decal Lay...
*Steps to reproduce:* # Create a new HDRP Project. # Go to Package Manager > High Definition RP > Samples and import Water Sampl... Read more
Search Scene Selector shows file with unity in their name
* Ensure you have an asset with the word .unity in its name * Go to menu Window -> Seach -> Scene Expected Results: The sc... Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps: 1. Open "MenuItemBug.zip" project 2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window opens 3... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce: 0 - Enable WiFi and connect to the Internet 1 - cause a Unity crash (See comments for my steps) 2 - once Unity c... Read more
Main Player window is moved to the primary display when it's launched on...
Main Player window is moved to the primary display when it's launched on a 3rd monitor and a 2nd monitor is activated with Display.A... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more
Attempting to call IReadOnlyCollection<T> methods on T[] fails on IL2CPP
It throws an exception when trying to do so: System.MethodAccessException: Attempt to access method 'System.Collections.Generic.IRe... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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