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Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...
Reproduction steps: 1. Open user's attached project "vfxgraphcrash" --crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1... Read more
Compute shader loop treating integer constants as floats
Reproduction steps: 1. Create a new project or open an existing one 2. Add the attached Sky.compute shader in the project 3. Make su... Read more
Animator Transition slider is not in line with the mouse cursor while dr...
Reproduction steps: 1. Open the attached project "animator_transitionSlider_case871160"; 2. Open the scene "test"; 3. Go to the Anim... Read more
[Vulkan] Editor resizing is not as smooth compared to DX11
Steps: 1. Create new empty 3D project 2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings -> G... Read more
Prefab Asset reference to itself changes when closed and reopened
How to reproduce: 1. Open the user's attached project 2. In the Project window, under Assets, select "Prefab" 3. In the Inspector wi... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce: 1. Open attached project "scrollRectAndMask" 2. Open "repro" scene 3. Navigate Canvas>Panel>GameObject in hierar... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce: 1. Create a new project 2. Open player settings -> Resolution and presentation 3. Select Fullscreen Mode -> Window... Read more
IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce: 1. Open the attached project (case_1205146-CSBug.zip) 2. Load the "DemoScene" scene (Drag it from Project/Scenes... Read more
[UI Toolkit] "PointerMoveEvent" is not correctly detecting Y-axis moveme...
How to reproduce: 1. Open project "PointerYRepro.zip" 2. Go to the Build Settings and build a Standalone Player 3. In the Player mov... Read more
Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer - add another Snapshot - change the Attenuation Fader in the Master group - select ano... Read more
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