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0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more

0
votes
Fixed

NormalMap Tiling not working on Mobile Bumped Diffuse shader

Shaders

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May 04, 2016

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Version/s: 5.4.0b14

To reproduce: 1. Open attached project ("794072.zip") 2. Open "test" scene 3. Select "New Material" material from the Assets folder ... Read more

0
votes
Fixed

5+ terrain layers causes memory leak and soft-locks Editor

Terrain

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Nov 17, 2021

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Version/s: 2021.2, 2021.2.2f1, 2022.1

Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more

0
votes
Won't Fix

InvalidKeyException' is thrown when key is a String Array in DownloadDep...

Package: Build Pipeline - Addressables

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Mar 22, 2022

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Version/s: 1.19.18

Reproduction steps: 1. Open the attached 'New Unity Project' 2. Open the 'AddressablesExample' Scene 3. Go to the 'Window -> Asset M... Read more

0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce: 1. Open user's attached project "ShaderGraphPlus.zip" 2. Navigate to Project -> Assets -> Materials and open "Ne... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more

0
votes
Fixed
0
votes
Fixed

Setting VideoPlayer.time and pausing results in incorrect player.frame v...

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Dec 05, 2023

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1, 6000.1.0a2, 6000.2.0a1, 7000.0.0a1

How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Press the "Play" button 4. Press the "Pause an... Read more

1
votes
Fixed

[HDRP][Compositor] Cubes not identical when rendered on different Compos...

Package: Scriptable Render Pipeline HD

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Aug 24, 2020

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Version/s: 10.0.0-preview.27

Reproduction steps: 1. Open attached project "Compositor.zip" and scene "SampleScene" 2. In Scene View, observe Background Objects -... Read more

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