Search Issue Tracker

0
votes
Fixed

Material substance is still present in the built application with Load B...

Substances

-

Oct 01, 2015

-

Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project2. Open 'Isaac_SubstanceTest' scene3. Make sure 'sphere' material has Load Behaviour set... Read more

0
votes
Duplicate

Lights not working with occlusion

Graphics - General

-

Oct 30, 2015

-

Version/s: 5.2.2p2

Read more

0
votes
Fixed

Ray fails to hit mesh collider

Physics

-

Oct 03, 2015

-

Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project "733291.zip"2. Open scene "tt"3. Run scene4. In game view, enable Gizmos and click on m... Read more

3
votes
Duplicate

[Animation] Animations sometimes begin with the last frame

Animation

-

Sep 21, 2015

-

Version/s: 5.2.1f1

To reproduce:1. Open attached project. It is the Unity UI sample project.2. Run the Menu3D scene3. Press the 'Settings' button. Noti... Read more

2
votes
Fixed

Error in console when using Find References In The Scene

Assets Management

-

Sep 20, 2015

-

Version/s: 5.2.0p1

Using find reference on prefab of empty game object which has a child with mesh renderer and clicking on it in the scene view result... Read more

4
votes
Fixed

[Crash] Memory corruption or double delete in LightmapSnapshot

Asset Loading

-

Sep 21, 2015

-

Version/s: 5.2.1f1

To reproduce:1. Open attached project2. Open scene Test_scene3. Create new scene4. Crash in D3D12Window::EndRendering (full stacktra... Read more

1
votes
By Design

[RenderTexture|Compute] RenderTexture used in ComputeShader does not wor...

Camera

-

Nov 06, 2015

-

Version/s: 5.2.2f1

To reproduce:- Open attached project- Open "WaterEffect" scene and play- Notice RenderTexture rendered correctly- Build this scene a... Read more

0
votes
By Design

RectTransform rect & sizeDelta incorrect in Awake() when affected by Lay...

UI

-

Aug 20, 2015

-

Version/s: 5.2.0f1

How to reproduce: 1. Open a new project2. Import attached package3. Open scene RectTransform Repro Scene.unity4. Play the scene- Not... Read more

1
votes
Duplicate

SkinnedMeshRenderer not receiving shadows when lightprobes are in scene ...

Global Illumination

-

Sep 19, 2015

-

Version/s: 5.2.0f3

To reproduce:1. Load the scene "test"2. Build lighting3. Notice that the middle platform doesn't get a shadow4. Delete all the light... Read more

0
votes
Fixed

Texture2D.format shows ARGB on RGB texture format

2D

-

Sep 21, 2015

-

Version/s: 5.2.0f3

Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.