Search Issue Tracker

21
votes
Fixed

Shader compilation time is higher in 2021.3 than in 2020.3

--

-

Oct 19, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a13

Reproduction steps: 1. Open the “ShaderCompilation” project 2. Make sure “Library/ShaderCache” is deleted 3. Open the “Addressabl... Read more

0
votes
Won't Fix

Linux IL2CPP Build Target displays an error message when selected on Win...

--

-

Oct 19, 2022

-

Version/s: 2022.1.9f1

How to reproduce: 1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform 2. Ope... Read more

0
votes
Fixed

User gets errors in the console during category creation with the same t...

--

-

Oct 19, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3

How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window  (Create->Visual... Read more

0
votes
By Design

[Mobile] Audio volume isn't adjusted when using AudioMixer.SetFloat method

--

-

Oct 19, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps: 1. Open the attached “IN-20106.zip“ project 2. Build and Run for Android 3. Adjust the top “Music Volume“ sli... Read more

0
votes
Active

Sprite Renderer displays a warning when attempting to use URP shaders

--

-

Oct 19, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14, 2023.2.0a2, 2023.3.0a3

*Steps to reproduce:* # Download and open the attached project ([^SpriteRendererBug-URP.zip]) # Open the SampleScene # Select ... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

--

-

Oct 19, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

0
votes
Fixed

[UI Builder] Selector names that contain more than 24 symbols are not fu...

--

-

Oct 19, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

How to reproduce: 1. Open the user’s attached project 2. Open the “test.uxml” file 3. Observe the 3rd Selector name in the StyleS... Read more

0
votes
Won't Fix

Crash on UI::Canvas::DrawRawMesh when opening the Profiler Window

--

-

Oct 18, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15, 2023.2.0a1

Reproduction steps: 1. Open the attached project “UnityIssue” 2. Open “Scene” Scene 3. Enter the Play Mode 4. Press “Tap me to c... Read more

0
votes
Fixed

OnValidate callback is called twice when entering Prefab Mode

--

-

Oct 18, 2022

-

Version/s: 2021.3.5f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a21

How to reproduce: 1. Open the attached “OnValidateIssue“ project 2. Add the "New Prefab" prefab to the Hierarchy 3. Edit the pref... Read more

0
votes
Duplicate

Crash on MatchAsset when opening project

--

-

Oct 18, 2022

-

Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0a14

Reproduction steps: 1. Open the attached user’s project Expected result: The project opens Actual result: Unity Editor crashes ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.