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Won't Fix
Votes
0
Found in
2020.3.41f1
2021.3.12f1
2022.1.20f1
2022.2.0b11
2023.1.0a15
2023.2.0a1
Issue ID
UUM-17191
Regression
No
Crash on UI::Canvas::DrawRawMesh when opening the Profiler Window
Reproduction steps:
1. Open the attached project “UnityIssue”
2. Open “Scene” Scene
3. Enter the Play Mode
4. Press “Tap me to crash Unity” button
5. Open Window > Analysis > Profiler
Expected result: Profiler is opened
Actual result: Editor crashes
Reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15
Reproducible on: Windows 10
Notes:
If the crash doesn’t happen try reentering the Play Mode
Crashes with different stack traces on different streams
First lines of stacktrace:
0x00007ff67a040695 (Unity) UI::Canvas::DrawRawMesh
0x00007ff67a042e54 (Unity) UI::Canvas::RenderOverlays
0x00007ff67a02eb69 (Unity) UI::CanvasManager::RenderOverlays
0x00007ff67a4c7999 (Unity) RepaintController::RenderPlayModeViewCameras
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Resolution Note:
After investigation, we have deemed this a low priority issue that won't be fixed in the near future either because it is too costly to implement or because there are risks of introducing other problems doing so.
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