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WasPressedThisFrame registers input right after rebinding on a PS4 contr...
How to reproduce:1. Open the user's attached project "WasPressedThisFrameBugRepro.zip"2. In the Project tab, open Assets/Scenes/Samp... Read more
[macOS][Input System] Disconnecting and reconnecting the first connected...
Reproduction steps:1. Download and open the attached "GamepadBugTest.zip"2. In the menu bar, press "Window" > "Analysis" > "In... Read more
[Input System] Controller isn't listed as one of Devices under Player In...
How to reproduce:1. Open the user's attached project "UnityInputSystemTest.zip"2. In the Project tab, open Assets/Scenes/SampleScene... Read more
EventData.clickCount doesn't increase when clicking repeatedly in the ne...
Reproduction steps:1. Open user's project "2021.2-Test.zip"2. Open "UIExample" Scene3. Enter Play Mode4. Click on "Cube" GameObject ... Read more
Multiple error messages are thrown when trying to expand the Event list ...
How to reproduce:1. Open the attached "1317735 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Select the "Ga... Read more
DS4 connected via DualShock4 wireless adaptor not working with Input System
How to reproduce:1. create new project with Input System2. open Gamepad visualizer or the input debugger3. Try to use the DS4 contro... Read more
PlayerInput Spawned with Invoke Unity Events targets Prefab instead of i...
Reproduction steps:1. Open the user's attached project and InputIssue/SampleScene scene2. Enter the Play mode and press "a" button (... Read more
Four errors are thrown to the Console when calling InputSystem InputUser...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Press Enter Expected result: No errors are thrown to... Read more
[InputSystem] A key will not be registered after rebinding if it was pre...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click Space5. Click Space Again Expected result: The... Read more
[Linux] [Input System] Editor does not return correct mouse position val...
Reproduction steps:1. Download the attached project: "InputSystemMousePositionBug.zip"2. Open the SampleScene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS