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[Metal] The Object is not rendered properly when using Stencil with flip...
To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity2. Open “test” scene3. Press File > Build Settings..... Read more
[IL2CPP] Building project fails when using custom dlls
How to reproduce:1. Open user's project2. Create an empty gameObject and add "test" script from projects view3. Build that scene Exp... Read more
Baking with "Lighting Mode: Subtractive" darkens Albedo before baking, r...
Steps to reproduce:1. Create a new project with 3D Template with extras(to have more visible gameobjects)2. Set Lighting Mode to Sub... Read more
Objects are not affected by Realtime GI when used in a multi-scene build
How to reproduce:1. Download attached "test-buildGI-Unity2018.3" project2. Open "Main" Scene3. Drag Scenes "Geometry" and "Lighting"... Read more
"Show all on dashboard" link for commits in Collab History window links ...
So far this has been tested to be existing in 2017.3 and 2017.4 LTS. When a commit has over a certain number of asset changes in a s... Read more
[HiDPI] Change Layer pop up menu is not uniform
The pop-up menu, when changing layer options, is not uniform. "Yes, change children" button appears truncated. Steps to reproduce.- ... Read more
[IL2CPP] ECS Transforms break on IL2CPP backend
Steps to reproduce:1. Open user attached project1. Build and run with IL2CPP backend4. Test with Logcat -> Errors w.r.t. set- &am... Read more
[Improved prefabs] "Assertion failed" exception thrown when a prefab is ...
"Assertion failed on expression" exception thrown on creating a prefab of GameObject with child override whose prefab instance is mi... Read more
Input of left and right arrow keys cannot be used for navigation when op...
To reproduce:1. Open any project2. Open any object picker (ex.: from created material)3. Try navigating the Object picker window wit... Read more
[2D][Tilemap] Tilemap.SwapTile swapping tiles to empty
Steps to reproduce:1. Open attached project2. Play the "TilemapStart" scene3. Click on tile to the right of the character for the ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open