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Standalone Profiler Crash in RtlEnterCriticalSection on exit
Repro steps: start a new project and open the Standalone Profiler Press play and record a few frames exit play mode try to close the... Read more
"Removing null node" and "Edge.fromNode is null" errors thrown when ente...
Reproduction steps: Open the attached project Open “/Assets/Scenes/SampleScene.unity” Scene Select the “Cube” GameObject in the Hier... Read more
[WebGL] Depth of Field is less blurry in Build when compared to Game View
How to reproduce:1. Open the attached project "DoFTest.zip"2. Build and Run the Scene "SampleScene" for WebGL3. Compare the view in ... Read more
NullReferenceException in TMPro.MaterialReference when creating a UI But...
Repro steps: start a new project create a new UI Button - TextMeshPro in an empty scene the TextMeshPro pop-up will appear, and you'... Read more
Scene bundle is not rebuilt when SBP cache is not cleared
Reproduction steps:1. Open the attached project “ExecutionOrderAndBundle.zip”2. Click Build > New Build > Default Build Script... Read more
Crash on "SerializedFile::WriteObject" when building the project
How to reproduce:1. Open the project “IN-9487”2. Press File → Build And Run Expected result: project builds successfullyActual resul... Read more
Mesh doesn't get rendered in Player when using Graphics.DrawMeshInstanced
How to reproduce:1. Open the attached project “IN_7570”2. Open “SampleScene” in Scenes3. Enter the Play Mode4. Observe the Game View... Read more
Directional Light is not in line with the moon in HDRP Fullscreen Sample...
How to reproduce:1. Open the project “IN_10410”2. Open Fullscreen Samples Testing Scene in Assets -> Sample -> High Definition... Read more
Error when trying to load fuzzy finder on multi screen setup on Mac
On a multi screen setup with the monitors at different levels vertically, there can be errors when trying to bring up the fuzzy find... Read more
[ProjectBrowser Search] First letter of "is:" is removed when using the ...
How to reproduce:1. Create a new project2. Type "is:sprite" in the Project window's search bar and left-click somewhere in the Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved