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Under Consideration for 1.8.X, 1.9.X
Votes
1
Found in [Package]
1.7.8
Issue ID
UVSB-2419
Regression
No
Error when trying to load fuzzy finder on multi screen setup on Mac
On a multi screen setup with the monitors at different levels vertically, there can be errors when trying to bring up the fuzzy finder depending on where the Unity editor window is and if the graph editor window is on another screen.
Note the following screen setup with screens that are vertically stacked and one that side by side but not aligned to the top or bottom of any screen.
!Screen Shot 2022-09-13 at 11.54.37 AM.png|width=557,height=262!
If the Unity editor is full screen on screen 1, and if the graph editor is on screen 2 or screen 3, then anywhere that is right clicked in the red area (below the bottom edge of the editor window) the fuzzy finder will disappear and the following error will appear in the console:
{noformat}
GUI Window tried to begin rendering while something else had not finished rendering! Either you have a recursive OnGUI rendering, or the previous OnGUI did not clean up properly.
{noformat}
!Screen Shot 2022-09-13 at 11.51.09 AM.png|width=563,height=273!
We can see that the fuzzy finder is rendered until the position of the bottom edge of where the Unity editor is lined up to the graph editor and generates the error one you right click passed it. If you to bring up the fuzzy finder on vertically stacked screens, the bottom screen will always generate the error. !Screen Recording 2022-09-13 at 11.58.19 AM.gif|width=1085,height=482!
*Environment:*
MacOs 12.3.1 Monterey
Not reproducible on Windows 10
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prof_jerz
Apr 12, 2023 16:33
I'm having the same problem. Thanks for your detailed subission.