Search Issue Tracker
[Addressables] Shaders are not being included in the Asset Bundle in pac...
To reproduce:1. Open the attached project2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packed u... Read more
Unable to set the Foldout.text "text" or "value" attributes through UXML
To reproduce:1. Open the attached project "Case_1119589_uxml.zip"2. Open Window -> UIElements -> TestWindow Expected: "foldout... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce:1. Open the attached "Neko No Tatakai.zip" Project2. Navigate to Assets > Game Assets > Imported > Charact... Read more
[MacOS] Assertion failure when opening drop-down Menu item with multiple...
Steps to reproduce:1. Open Project "NSMenuItem_Bug"2. Click on the red node labeled "Apartment" in the "Dialogue" Window3. In the In... Read more
Unresponsive Editor caused by Shader Compilation
Steps:1. Open repro project2. Open the shader and uncomment the lines#define foo bar.foofoo;3. Save the shader and go back to editor... Read more
There is no plugin for TMPro for Linux
To reproduce:1) Create new project2) Go to "Window -> TextMeshPro -> Font Asset Creator"3) Either close both windows or try ge... Read more
Configurable Joint Angular Motion options behave as if they are set to F...
How to reproduce:1. Open attached project "Case_1119471_repro.zip"2. Open "SampleScene" scene3. Enter Play mode Expected result: "Le... Read more
Deserialization doesn't work on Unreliable Channels, while a Reliable Ch...
Reproduction steps: 1. Open two instances of "NetworkIssue.zip" project2. Enter Play mode3. In one instance press "LAN Host(H)", in ... Read more
Custom Lightweight Shaders are broken in the build
How to reproduce:1. Open attached Unity project2. Build and run game Expected result: Shaders are not broken and Canyon is visible a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument