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0
votes
In Progress

Crash on kGfxCmd_DrawBufferBatchMode when opening a specific scene

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Nov 11, 2024

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Version/s: 6000.0.27f1, 6000.1.0a4, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-87826“ project2. Observe the crash Reproducible with: 6000.0.27f1, 6000.1.0a4Could not tes... Read more

2
votes
Fixed

[iOS] The Renderer becomes invisible or flickers when GPU Occlusion Cull...

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Nov 11, 2024

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Version/s: 6000.0.27f1, 6000.1.0a4, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the “ASDQWE” project2. Select the “Assets/Mobile_Renderer” asset3. In the Inspector Window check the “GPU... Read more

1
votes
Not Reproducible

2D URP Lights are not visible in Scene view when Render Graph is disabled

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Nov 11, 2024

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Version/s: 6000.0.26f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “DISABLE ... Read more

0
votes
Active

[OpenXR] OpenXR plugin conflicts with InputSystem On-Screen Controls and...

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Nov 10, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "InputSystemTest.zip"2. Make sure "Initialize XR on Startup" is enabled3. Ent... Read more

0
votes
Active

XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone ...

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Nov 10, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "XRI.zip"2. Open the "Physics Debugger" window under "Window > Analasys &g... Read more

0
votes
Feature Request

[XR] LODs switch between high and low poly when Objects are near the cen...

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Nov 10, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a7

Steps to reproduce:1. Open the attached user's project "1978190.7z"2. Enable Meta link on your Quest 2/3 device3. Open "SampleScene.... Read more

0
votes
Third Party Issue

Crash when trying to force Shader to interpret 1/30 as a floating point ...

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Nov 08, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

Reproduction steps:1. Open the attached “BugRepro” project2. Wait for shaders to compile Expected result: Shader compiles successful... Read more

1
votes
Fixed

Terrain is flickering when adjusting "Compatibility Mode" and "Use Rende...

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Nov 08, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

Reproduction steps: 1. Open the attached project “TestTerrainShadow.zip“2. Open the scene “SampleScene“3. In Assets Window, go to Se... Read more

0
votes
Fixed

Isometric tiles are flickering and overlapping each other when entering ...

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Nov 08, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1

Reproduction steps: 1. Open the attached project “IN-86363.zip”2. Open the “IsometricScene”3. Enter Play Mode4. Observe the result E... Read more

3
votes
Fixed

Crash on ParticleSystemParticles::array_reserve when particle system starts

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Nov 08, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode or Select “BloodGO“ particle system in the Hierar... Read more

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