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[HUB] Editor does not sign out after quitting HUB from Unity Hub tray.
Unity editor does not sign out after closing the Hub. Steps to repro:1. Open Unity project from HUB.2. Sign in using Editor Menu(Edi... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce:1. Open user-submitted project (asset_database_test)2. Enter Play Mode3. Click the 'Load atlased' button4. Exit Pla... Read more
[2D] [AnimV2] Errors appear when deleting all vertices from a rigged sprite
[2D] [AnimV2] Two error messages appear in Console when deleting all vertices from a sprite that was rigged with bones, geometry, an... Read more
In mesh mode, particles do not emmit the last assigned mesh of the list
Fixed in 2018.2.15f1 Read more
Camera Culling Mask with a Distortion Shader results in black artifactin...
How to reproduce:1. Open the attached project ("TestCumtomGrabPass.zip")2. Open the "TestCustomGrabPass" scene and enter Play Mode3.... Read more
Unity Editor freezes when loading scenes with LoadSceneMode.Additive whi...
How to reproduce:1. Open the attached project ("case_1104986-TheLuministProject_Polish.zip")2. Open the repro scene ("Scenes/repro")... Read more
[PackedMemorySnapshot] Array type fields are listed as non-array types
To reproduce:1. Open attached project2. In main toolbar, click Repro, Demonstrate To Console3. Observe the console prints Expected: ... Read more
Pop up box content not fully inside Unity Window when first hovered over...
How to reproduce:1. Open or create Unity project, have it in full screen2. Make a Canvas3. In the Rect Transform, hover over Bluepri... Read more
[UWP] Player crash when closing webcam.
UWP player crashes when the user stops webcam. Repro:1. Download attached project2. Build & Run UWP player3. Press Esc then Spac... Read more
[ SpriteShape Preview Package ] - Collision detection is not working on ...
[ SpriteShape Preview Package ] - Collision detection is not working on smaller shapes of colliders. Sprite Shape does not seem to d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List