Search Issue Tracker
[iOS] [Support] Crash on UnityPreload Thread in Unpack5554Colour
How to reproduce:1. Download the project "sniper2_game__case.zip" from the link down below2. Got to Project Settings-> Editor and... Read more
Remapped materials material selector only works once
Steps to reproduce : Import attached fbx Select in the project view Click the Materials tab in the Inspector Window Open the Materia... Read more
[iOS] SetGenericRootTransformPropertyValues() crashes when loading a spe...
1. Download and open user's attached project "Delicious Life.zip"2. Built the project with an iOS platform and run with Xcode3. Once... Read more
[iOS] [iPad Pro 11"] Letterboxed Legacy Launch Images
Reproduction steps:1. Open the attached "1115554.zip" project.2. Build and run it on iPad Pro 11". Actual behavior:- Notice, that La... Read more
PackedMemorySnapshot: Array type 'baseOrElementTypeIndex' does not point...
Steps to reproduce:1. Download attached project2. In toolbar select BugReport > Open TestCode Window3. Click "Capture Memory" but... Read more
[iOS] Built has graphical artifacts when using HDR Color Grading PostPr...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Color Grading P... Read more
The normal skybox is used when editing prefabs in isolation mode instead...
How to reproduce:1. Create a new project2. Add a cube to the scene and create a prefab from it3. Open the prefab in isolation mode a... Read more
[iOS] iOS app settings plist default value is not shown using PlayerPref...
To reproduce:1. Open users attached project "iOSSettingsTest.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. Obse... Read more
Scene View grid stays in 2D mode
If you have the main scene view set to 3D but are viewing a prefab in 2D isolation mode, then enter and exit playmode, the grid in t... Read more
File operations fail when relative path is longer than MAX_PATH, but its...
How to reproduce:1. Open user's attached project2. Enter play mode Expected result: File gets created in "Assets/" + 32x("../Assets/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved