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[iOS][LWRP] GPU Crash when launching the template LWRP project on certai...
To reproduce:1. Using Unity Hub create a new project using LWRP template2. Switch platform to iOS3. Build and run SampleScene Expect... Read more
[PackMan] Installed packages with dependencies doesn't show dependent pa...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project2) Open Package Manager and Install Lightweight RP (5.2.1)After Ins... Read more
CanvasScaler.Update() allocates Memory every frame
To reproduce: 1. Download attached project “アーカイブ.zip" and open in Unity2. Open “SampleScene” scene3. Enter to Play mode4. Open Pro... Read more
Build fails on the IJob when using Burst Compiler
To reproduce:1. Open user's submitted project ("BurstTest")2. Build the project for Windows-- Build fails Reproduced with: 2018.3.6f... Read more
CursorLockMode doesn't work correctly on Linux
To reproduce:1) Open attached project2) Build and run it for Linux3) Press Spacebar to switch Lock Mode and observe a) Cursor disapp... Read more
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhe...
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhead to the previous/next keyframe. Steps to Repro:1. Open att... Read more
[HDRP]Disabling the camera object does not clear the game view until ano...
Steps to reproduce:1. Create a new project2. Import HDRP package3. Create a new HDRP asset and set it to be used in Graphics Setting... Read more
Hiding objects in the scene view does not work with SRP
If you are not using the built-in renderer i.e. LWRP or HDRP, hiding objects in the scene view does not work. 1. Install Unity2. Cre... Read more
[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...
To reproduce: 1. Download attached project "Blittest.zip" and open in Unity2. Open "test" scene3. Set Graphics API to OpenGLES24. Bu... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List