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Input system error states "Settings" when it should be "Project Settings".
Input System - Error message. When the input system is not set up correctly the error points to **Edit > Settings > Input** it... Read more
Hinge Joint 2D Connected Anchor doesn't rotate around Anchor when multit...
Steps to reproduce:1. Open attached project "Joint_repro"2. Go to Edit->Project Settings...->Physics 2D->Job Options(Experi... Read more
Scripting Runtime Version is set to .NET 3.5 by default when creating ne...
The Scripting Runtime Version is currently set to .NET 3.5 by default on new projects. As of 2018.3 this should be .NET 4.x by defau... Read more
[WebGL] "Event.OnMouseDrag" doesn't register right and middle mouse buttons
Steps to reproduce:1. Open the original project2. Build and Run the project in Webgl3. Try clicking right click or middle mouse butt... Read more
[Threading] playing audio fails with error
-e: starting an audio source fails with threading enabled--repro on Canary73 and Nightly66 -repro:--open attached project--build&... Read more
Audio is downloaded completely instead of being streamed while using Dow...
To reproduce:1. Open project2. Enter the Play Mode Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a1 2017.4 does not support st... Read more
MainCamera's tag is set to "Untagged" instead of "MainCamera" when creat...
How to reproduce:1. Create a new project2. In the Hierarchy select "Main Camera"3. In the Inspector check its tag Expected result: M... Read more
Project Browser - Unhandled group assertion failures when Asset Store fi...
If the Asset Store filter in the Project Browser is selected before the results of a search are returned, assertion failures will oc... Read more
NavMesh is created on top of the object when it is set as "Not Walkable"...
How to reproduce:1. Open attached project "NavMeshModifier_Bug.zip" and scene "SampleScene"2. In Hierarchy window, select "NavMeshSu... Read more
[OpenGLES][Android] Camera clear flag as Depth only shows black backgrou...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Press enable background and observe the black b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow