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0
votes
Fixed

Static GameObjects that belong in Terrain cast realtime shadows

Terrain

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Jan 30, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "Terrain.zip"2. Open the "1" scene,3. Observe the shadow of the tree4. Zoom in to the tr... Read more

0
votes
Won't Fix

Private Script functions aren't taken into consideration when used as an...

Animation

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Jan 30, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project (New Unity Project.zip)2. Select Cube in the Hierarchy3. In the Animation Window pres Add ... Read more

0
votes
Fixed

R8_SRGB is not supported error when using Postprocessing Depth of Field ...

Package: PostProcessing

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Jan 30, 2019

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Version/s: 2.1.2

Steps:1. Create a new project with HDRP template2. Open sample scene3. Observe console for error and game view renders blackRenderTe... Read more

0
votes
Not Reproducible

[Custom SRP] CommandBuffer.DrawMeshInstancedIndirect does not draw Mesh ...

Graphics - General

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Jan 30, 2019

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Version/s: 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

To reproduce:1. Open attached project2. Open IndirectRenderingTest Scene3. Change API from Direct3D11 to Vulkan and see that there a... Read more

0
votes
Fixed

[UI] Resetting material shader throw errors when material shader set to ...

uGUI

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Jan 30, 2019

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Version/s: 2018.1.0b5, 2019.2.0a3

Resetting material shader throw errors when material shader under TextMesh pro is set to TextmeshPro/Distance field (Surface). Steps... Read more

0
votes
Won't Fix

Crash when running on a virtual display on a machine with more than 8 GPUs

Linux

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Jan 29, 2019

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Version/s: 2018.3.3f1

If xorg.conf references more than 8 displays, a built player will crash. Manually removing displays from xorg.conf workarounds this ... Read more

1
votes
Duplicate

SceneAsset references go missing when upgrading a project from 2018.3 an...

Scene Management

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Jan 29, 2019

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Version/s: 2018.3.0f2, 2019.1.0a10, 2019.2.0a1

How to reproduce:1. Download the user-submitted project (BugReport_MissingSceneAsset)2. Open the project in 2018.3 and see that the ... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce:1. Open attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to the iOS device Expected result: in... Read more

0
votes
By Design

Package scripts reset to default when restarting the editor

Packman

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Jan 29, 2019

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Version/s: 2019.1.0a9, 2019.1.0a10, 2019.2.0a1

Steps to reproduce:1. Create a new project2. Add any package(e.g. HDRP)3. Modify a script from the package4. Let the editor recompil... Read more

0
votes
Fixed

Script Execution Order menu doesn't show complete class names for long c...

Themes

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Jan 29, 2019

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Version/s: 2018.3.0a4, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1122059-SEODialogBug" project2. Go to Project settings > Script Execution Order and m... Read more

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