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0
votes
Fixed

ParticleSystem.Simulate simulation is flickering and is different from t...

Shuriken

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Mar 28, 2017

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Version/s: 5.4.3p4

How to reproduce:1. Open the attached "ParticleSimulate-Issue" project and open "MyScene"2. Open "ParticleSimulat" Tab (Go to Window... Read more

0
votes
Fixed

Editor orange selection outline and tint get corrupted when using SSAO P...

Scene/Game View

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Mar 28, 2017

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Version/s: 5.5.2p4

The outline and tint that shows the current selection in Scene view gets corrupted by SSAO Pro plugin, ends up not showing correct p... Read more

0
votes
Fixed

Deleting .mixer file from Audio Mixer window instead deletes selected fo...

Audio

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Mar 28, 2017

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Version/s: 5.5.2p4

Steps to reproduce:1. Create new project2. Create new folder3. Open Audio Mixer window4. Create new mixer file5. Select newly create... Read more

0
votes
Fixed

[SPS | Gear VR] MSAA does nothing on Gear VR using Single-Pass Stereo

VR

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Mar 27, 2017

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Version/s: 5.6.0f2

Using a project where MSAA is enabled in Quality settings, I see smooth geometry edges in Gear VR if I build using multi-pass stereo... Read more

0
votes
Fixed

[WebGL] Build causes javascript exception: abort(-1) at jsStackTrace (Bu...

WebGL

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Mar 27, 2017

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Version/s: 5.5.2f1

To reproduce:1) Open attached project (SolarSystemSimulation)2) Build, but NOT run, for WebGL3) Upload it to server4) Open the page ... Read more

1
votes
Fixed

[OpenVR | CV1] CompareApproximately Assert with CV1 and OpenVR SDK

VR

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Mar 27, 2017

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Version/s: 2017.1.0a5

1) Download attached project and set up CV12) Note that OpenVR is the preferred SDK in the list3) Enter playmode4) Observe the Conso... Read more

0
votes
Fixed

[VR | Player Crash] OpenVR crashes with Vulkan callstack. Vulkan is not ...

VR

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Mar 27, 2017

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Version/s: 2017.1.0a5

1) Download the attached project.2) Open 'Scene'3) Set up the Vive and note the player settings---- Graphics API is set to force Dx1... Read more

2
votes
By Design

MonoDevelop is not finding references when define symbols used

CodeEditors

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Mar 27, 2017

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Version/s: 5.5.2f1

Repro steps: 1. Open attached project.2. Open Target.cs script with MonoDevelop3. Make sure only Target.cs tab is open4. Press "Find... Read more

0
votes
Won't Fix

"Show Heightmesh" option is available even though it's not supported by ...

AI Navigation

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Mar 27, 2017

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Version/s: 5.6.0f2

When using NavMeshComponents Surface script, building Height Mesh is not possible and the option is greyed out. But in Scene view th... Read more

0
votes
Fixed

Unity crashes when multiple joints are created inside the collider with ...

Physics

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Mar 27, 2017

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Version/s: 5.5.2f1

Unity crashes when there are multiple game objects with colliders and joints being instantiated in the same place. These game object... Read more

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