Search Issue Tracker
Fixed
Votes
0
Found in
5.5.2p4
Issue ID
895643
Regression
No
Editor orange selection outline and tint get corrupted when using SSAO Pro filters on camera
The outline and tint that shows the current selection in Scene view gets corrupted by SSAO Pro plugin, ends up not showing correct parts occluded or just entirely broken.
Steps to reproduce:
1. Open attached "HiddenOutline.zip" project
2. Open "Hidden" scene
3. Make sure that camera has SSAO Pro attached and enabled on it. (No matter the settings)
4. Select cube or plane in scene view and move around.
5. You should see corruptions in outlines or the selection tint on the plane.
Expected outcome: The outline of the object shows a different tint of orange to the part of the object that is not covered.
Actual outcome: Sometimes the outline would show the entire object as if it was not covered. Sometimes the plane would have large white areas where orange tint should be
Reproduced on: 5.5.2p4, 5.5.3f4
Doesn't reproduce on 5.6.0f3
Can't test for regression cause 5.4.x doesn't have orange outlines
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment