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DeoptimizeTransformHierarchy crashes when an object having a SkinnedMesh...
Reproduction Steps:1. Import attached project.2. Open "asdf" scene.3. Enter play mode. Result in 5.5: Unity crashes. Result in 5.6 a... Read more
[safari 11.1] gamepad mappings not matching
-e: safari 10.1 brings new gamepad support but the buttons don't match nicely like Chrome does (FF has its own issues) -repro:--buil... Read more
"value must be greater" errors appear, when Cloth components parameters ...
To reproduce:1. Create a new project.2. Create Empty game object in hierarchy.3. Add Cloth component to it.4. Set Cloth's "Stretchin... Read more
Raycast passes through EdgeCollider2D at vertices
Raycast passes through EdgeCollider2D at vertices. To reproduce :1. Open attached Unity project.2. Enter play mode and select scene ... Read more
Game object partially falls through convex mesh collider
Steps to reproduce:1. Download MeshColliderTest.zip2. Open "bug" scene3. Enter play mode Expected results: Game object doesn't fall ... Read more
Error when creating a RectTransform component in an Awake call of an ins...
When using an Awake call in an instantiated prefab during play mode, to instantiate another gameObject and attach a RectTransform, t... Read more
[VideoPlayer] H264 video is not synced with audio and view is shaking on...
All provided H264 videos play on Samsung S3 mini, however, view is shaking (might be because it is very laggy) and because of that v... Read more
Viewport Scale with Multi-Pass Stereo makes viewport larger than HMD vie...
Changing the viewport scale when using multi-pass stereo does not have the desired effect of changing the apparent resolution but ra... Read more
ParticleSystem.Simulate simulation is flickering and is different from t...
How to reproduce:1. Open the attached "ParticleSimulate-Issue" project and open "MyScene"2. Open "ParticleSimulat" Tab (Go to Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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