Search Issue Tracker
[MacOS] Entering Play mode with the fullscreen option when Editor is in...
Reproduction steps:1. Create a new empty project2. Make Unity Editor fullscreen3. Enter Play mode with "Fullscreen on 0" Expected re... Read more
Game view resolution changes are not applied instantly after entering Pl...
How to reproduce:1. Create a new project2. Open the Game view and select one of the Fullscreen options for the "Enter Play Mode" set... Read more
AR Camera feed jitters and shakes with mutithreaded rendering when runni...
1. What happened The AR camera feed will start jittering and shaking when mutlithreaded rendering is enabled and the app is running ... Read more
[M1] Display is not recognized when choosing an option "Enter Play Mode"...
Reproduction steps:1. Open the attached "UnknownDisplay.zip" project2. Select the Game view3. Pres and unfold the "Normally" menu se... Read more
Scene causes Editor crash when specific Lighting Data Asset is used
How to reproduce:1. Download the attached project 'tudien.zip'2. Open the project Expected result: Project is opened in EditorActual... Read more
The progress bar becomes misplaced when clicking inside the Unity Splash...
Reproduction steps:1. Create a new project using the 2020.3.5f1 version2. When the project is opened, close it3. Open the same proje... Read more
[iOS] Crash when calling Directory.GetFiles twice
Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more
Editor crashes when importing Font Material Asset
How to reproduce:1. Download the attached project 'IN-6926.zip'2. Open the project Expected result: Project is opened in EditorActua... Read more
Crash on method_commands_internal when debugging a script that has an As...
Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/postprocessor/post_process_sprite.cs”3. Toggle breakpoint o... Read more
[Windows] Vertex buffer doesn't work with meshes when they are marked as...
Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: Both Spheres are increasing and decreasing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved