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In Progress

Planned for 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X

In Progress in 2023.1.X

Votes

0

Found in

2020.3.36f1

2021.3.6f1

2022.1.9f1

2022.2.0b1

2023.1.0a3

Issue ID

UUM-9319

Regression

Yes

Scene causes Editor crash when specific Lighting Data Asset is used

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How to reproduce:
1. Download the attached project 'tudien.zip'
2. Open the project

Expected result: Project is opened in Editor
Actual result: Editor crashes:
#0 0x00000103626ba4 in Transform::GetScene()
#1 0x0000010486c878 in GetSceneGUID(GameObject const&)
#2 0x000001043bea0a in CreateSceneObjectIdentifier(Object const*, UnityGUID&, SceneObjectIdentifier&)
#3 0x00000104ac3c47 in LightingDataAsset::BuildSceneObjectIdentifierLookup(AwakeFromLoadQueue const*)
#4 0x00000104ac5adc in LightingDataAsset::PatchIntoSceneLoad(LightmapSettings&, RenderSettings&, AwakeFromLoadQueue const*, RemapLightmapIndex*, RemapLightmapIndex*)

Reproducible with: 2020.3.35f1, 2020.3.36f1, 2021.3.6f1, 2022.1.0a1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3
Not reproducible with: 2020.3.34f1, 2021.2.0a21

Tested with:
macOS 12.2 (Intel)

Notes:
- Editor does not crash if faulty Scene is not opened on launch (when deleting Library folder) but it will freeze when trying to open that Scene

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