Search Issue Tracker

0
votes
Fixed

Unable to hit breakpoint in Visual Studio when debugging IL2CPP Build

-

Jul 14, 2022

-

Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0a19, 2023.1.0a3

How to reproduce:1. Open the attached project "BreakpointsIssue.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/TestClass.... Read more

0
votes
Won't Fix

Crash in UnityARCore_session_update when builduing an AR application

Package: AR Foundation

-

Jun 29, 2022

-

Version/s: 4.2.3

Reproduction steps:1. Open the attached "1409068.zip" project2. Open the "CpuImages" Scene3. Build and Run for Android4. Observe the... Read more

0
votes
Fixed

[M1] Crash when opening project

MacOS

-

Apr 15, 2022

-

Version/s: 2020.3, 2020.3.24f1, 2021.2

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more

0
votes
Won't Fix

[Backport] [Serialization][Addressables] Scriptable objects can not be l...

-

Jul 14, 2022

-

Version/s: 2020.3.2f1

Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more

0
votes
Fixed

[HUB] User gets several "Install Unity" popups instead of one when click...

Package: HUBX

-

Oct 07, 2021

-

Version/s: 3.0.0-beta.5

How to reproduce:1. Open Unity Hub;2. Click download for any build;3. Verify, that “Install Unity XXXX.X.XXX” popup becomes visible;... Read more

0
votes
Fixed

Error and warnings opening Shader Graph with Built-In Renderer

-

Jul 14, 2022

-

Version/s: 2022.1.11f1, 2022.2.0b3, 2023.1.0a5

Repro:1. Create new project.2. Install Shader Graph package.3. Assets > Create > Shader Graph > BuiltIn > Lit4. Open the... Read more

1
votes
Won't Fix

[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more

0
votes
Fixed

Static batches are not being created when calling StaticBatchingUtility....

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

How to reproduce:1. Open the attached project "FrameDebugBatch.zip"2. Open the "Main" Scene3. Open the Frame Debugger (Window > A... Read more

0
votes
Fixed

Mesh is untextured in the Project Browser

-

May 27, 2022

-

Version/s: 2020.3.12f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the reproduction project2. Open the asset "Ancient_Treasure_Helmet_01a" Expected result: The asset is tex... Read more

2
votes
Active

[PostProcessing][Quest] Vignette effect renders twice when project is bu...

-

May 25, 2022

-

Version/s: 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Open the attached project "OpenXRRepro2.zip"2. In File > Build Settings make sure that the "WorldInteractio... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.