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0
votes
Not Reproducible

"Compute dispatch: missing texture ID..." and "Compute dispatch: missing...

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Feb 21, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

Steps to reproduce:1. * Create a new project with High Definition 3D template2. Change the platform to Windows Server3. Observe the ... Read more

0
votes
Active

Text is culled by size when Content Size Fitter is small and rich text i...

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Feb 21, 2025

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Version/s: 6000.1.0b8, 6000.2.0a5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/TMP_PreferredSize/Scene_TMP-PreferredSize.unity” Sce... Read more

1
votes
Active

Consistently high CPU usage on a new BiRP project while idling when the ...

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Feb 21, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproducible with:1. Create a new 3D project2. Open the Windows “Task Manager” (“Ctrl + Alt + Delete“ button combination)3. Have the... Read more

0
votes
Duplicate

User gets "Sorry...that page seems to be missing" when clicks a help ico...

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Feb 21, 2025

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Version/s: 6000.2.0a5

Steps to reproduce: Create a new 2D project !image-2025-02-25-11-58-47-416.png|thumbnail! Add some 2D object Please select it Go to ... Read more

0
votes
Fixed

Script preview in the Inspector turns blank when trying to select text f...

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Feb 21, 2025

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Version/s: 6000.2.0a5

Reproduction steps:1. Create and open a new project2. Create any new script (Assets > Create > MonoBehaviour Script)3. Select ... Read more

0
votes
Fixed

Adding non-context menu item via ContextMenuUtility API can crash Editor...

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Feb 21, 2025

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Version/s: 6000.0.0f1, 6000.0.40f1, 6000.1.0a2, 6000.2.0a1, 7000.0.0a1

Using the attached BoxColliderCtx.cs script, do:1. Execute "DEBUG/Create GO and add comp" menu item.2. Notice there's a GO with BoxC... Read more

0
votes
Fixed

"Errors during XML parse" warnings are thrown when building project for ...

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Feb 21, 2025

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Version/s: 6000.0.40f1

Steps to reproduce: Create a new project using the "3D Mobile" template Open the Build Profiles window (File > Build Profiles) Sw... Read more

0
votes
Fixed

[Burst] Internal compiler error when invoking non-generic GetEnumerator(...

Package: Burst

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Feb 21, 2025

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Version/s: 1.8.19

Reproduction steps:1. Open the attached “IN-93678_Repro.zip“ project2. Wait for the burst compilation to end3. Observe the Console E... Read more

0
votes
Fixed

No error/warning in Console when "BatchRendererGroup" reads draw command...

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Feb 21, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a4, 6000.3.0a1

Reproducible with:1. Open the attached “repro_IN-94003“ project2. Open the “Assets/Scenes/SampeScene.unity“ Scene3. Enter the Play M... Read more

2
votes
By Design

Shader transparency, discard, and clip are not working when using the Pl...

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Feb 21, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1

Reproduction steps:1. Open the attached “IN-95148_Shader_Test.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Ente... Read more

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