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[HDRP][Search] NullReferenceException is thrown on enabling quick Search...
NullReferenceException is thrown on enabling quick search with background task window (show progress details ) which shows the progr... Read more
Force applied on Articulation Body Component is inconsistent with inerti...
Reproduction steps: 1. Open project "AMR-POC.zip 2. Open Scene "TurtlebotInertiaTest" 3. Enter Play Mode 4. Press the up and down ar... Read more
Texture2D ReadPixels takes in account part of GameView viewport
Steps to reproduce the issue: 1. Donwload attached project "738780_repro.zip" 2. Open scene "main" and play it 3. Notice created ima... Read more
Crash in NamedObject::Transfer<StreamedBinaryWrite<1> > when exiting pla...
To reproduce: 1. Open attached project; 2. Open "TheScene" scene; 3. In hierarchy, choose Camera Root > Main Camera and change Max ... Read more
[HDRP] Caustics are not rendered on AMD GPUs
Steps to reproduce: - Open attached project - Open scene "OutdoorsScene" - Select "Pool Water" object - In the inspector, enable... Read more
[Android] Player often crashes when playing the Video Player Seek frame ...
How to reproduce: 1. Open the user's attached "TestVideoSeek" project 2. Build and Run the "SampleScene" Scene 3. Seek to a frame... Read more
When multiple .mb (Maya binary) files are imported, the imported files d...
To reproduce: 1. Open attached project 2. Go to models folder 3. Notice that both models contains same submodels 4. Reimport one_me... Read more
[Android] Android banner is not saved in the Android Player Settings
How to reproduce: 1. Create a new project 2. Navigate to Project Settings > Player > Android > Other settings and check the Android ... Read more
[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520
To reproduce: 1. Import the StandardAssets 2. Build & Run for WP8, deploy to a Lumia 1520 3. Open up the RollerBall scene 4. Try in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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