Search Issue Tracker
By Design
Votes
0
Found in
5.2.2f1
Issue ID
738780
Regression
No
Texture2D ReadPixels takes in account part of GameView viewport
Steps to reproduce the issue:
1. Donwload attached project "738780_repro.zip"
2. Open scene "main" and play it
3. Notice created image in Assets (root) folder
Actual result: Screenshot of viewport is created. It takes into account part of the left and bottom borders of Unity editor
Expected: No borders are seen
Tested and reproduced on:
Unity 5.2.5f1, 5.3.7p2, 5.4.3p2, 5.5.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment