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Error when going into playmode with Maximize on Play
Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more
Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more
HDR color picker intensity slider returns wrong values
Steps to reproduce: Open any existing project, or download the one attached (HDRColorPickerBug.zip) Select the Emissive material Cli... Read more
Crash on ReadArticulationJointCacheData when creating ML Agents
How to reproduce: Open the user attached project Enter Play Mode Observe the crash Reproducible with: 2.0.1 (2020.3.39f1, 2021.3.8f1... Read more
Blend models are imported incorrectly when using the Parallel Import fun...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more
Environment Lighting does not change when changing its properties in Pla...
How to reproduce:1. Open the attached “IN-88278” project2. Open the “ComplexAPV” Scene3. In the Lighting window select “Environment”... Read more
[Video Player] Editor crashes when playing the scene with H.265 transcod...
How to reproduce:1. Open attached project "TranscodeCrash"2. Open "SampleScene"3. Enter playmode Or to reproduce from scratch:1. Tra... Read more
The Inspector window display will randomly shift upward into the top sec...
How to reproduce:1. Open the attached project "Invetris.zip"2. Open Assets/ItemsWeapons/Items/gun_6.asset Expected results: There is... Read more
[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...
How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more
DirectX 11 analytics crashes the player on Windows 7
Callstack: UnityPlayer.dll!d3d11::D3D11Analytics::GetFeatureOptions(struct dynamic_array<struct GraphicsSpecificAPIAnalyticsEntry... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved