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0
votes
Duplicate

Mesh is distorted and shifted when project is built

Package: Scriptable Render Pipeline Universal

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Apr 24, 2021

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Version/s: 7.6.0

Reproduction steps:1. Open the project ("case_1331513REPRO.zip")2. Build and run the "Office_03B2" scene3. Observe light switch mesh... Read more

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

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Dec 21, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "PSX_shader_port.zip" project2. Open the "SampleScene" Scene3. Open the Fog settings (W... Read more

0
votes
Fixed

Shadows appear/disappear depending on the Camera rotation when the Fog M...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached project2. Open 'SampleScene' and enter the Play mode3. Hold the right mouse button in G... Read more

0
votes
Not Reproducible

[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP ...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2020

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Version/s: 10.0.0-preview.28

Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48 [URP][Magic Leap] ZeroIteration c... Read more

0
votes
Won't Fix

[Mobile] Colours do not match on one of the Universal Rendering Examples...

Package: Scriptable Render Pipeline Universal

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Oct 13, 2020

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Version/s: 10.1.0

How to reproduce:1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples"2. Open a project, and open a s... Read more

0
votes
Won't Fix

[iOS] [URP] Depth Prepass results in performance regression when MSAA is...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 7.4.1

How to reproduce:1. Open the attached 'Archive.zip' project2. Go to File > Build Settings and tick Development Build checkbox, sw... Read more

0
votes
Fixed

Sprites on a sorting layer are fully lit even when the only Light2D targ...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 8.1.0

Sprites on a sorting layer are fully lit even when the only Light2D targets another sorting layer Repro Steps:1. Open the Test scene... Read more

0
votes
Fixed

[URP] [Android] Visual glitches (black lines) are shown on Google Pixel ...

Package: Scriptable Render Pipeline Universal

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Nov 08, 2021

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Version/s: 12.0.0

How to reproduce:1. Download the attached project "1379049.zip"2. Build And Run on Android device3. When the app loads, press on "Lo... Read more

0
votes
Not Reproducible

Sprite Light doesn't update when Sprite reference PPU is changed

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce:1. Assign... Read more

0
votes
By Design

[2D Renderer] Point Light 2D keeps the Cookie/Sprite property when upgra...

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "PointLight.zip" project in 2021.1 or 2021.22. Open the "SampleScene" Scene3. Select the "Poin... Read more