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[MARS] NullReferenceException is thrown when Custom Data is added as a S...
Reproduction steps:1. Open the attached project ("1333546R.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Observe the erro... Read more
[MARS] 3D asset gets anchored to the real world position instead of the ...
Reproduction steps:1. Open the attached project "EpixARURPv2.zip"2. Open the Scene "SampleScene"3. Build and Run4. Point the Camera ... Read more
DocumentationUrl and changelogUrl is ignored when package is located in ...
How to reproduce:1. Download the attached project "package-documentation.zip"2. Open Package Manager window3. Select "Documentation ... Read more
TextMeshPro SpriteAsset is not unloaded when switching scenes
Reproduction steps:1. Open the user-attached project "TestTMP.zip"2. Build and Run the project as a Development Build and Autoconnec... Read more
[VFX] OOM on GPU causing unexpected behavior with multiple spawner
Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more
Unity is altering lightmap UVs for non-statically batched objects in Player
How to reproduce:1. Open “StaticBatchingUVUnityBug(1).zip” project2. Open “SampleScene” Scene3. File > Build And Run Expected res... Read more
Nodes using derivatives are not stripped out in Raytracing, even when us...
Repro: Open scene in attached project Look at the rendering in game view Actual: !image-2022-07-08-11-36-08-320.png! Expected: !imag... Read more
OneSignal SDK package errors when importing assets
How to reproduce: Open the attached project "My Project (3)" Observe the errors in the Console Expected result: There are no errors ... Read more
Editor crashes silently when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The Editor crashes silently ... Read more
Editor crashes when painting tiles using the Tilemap Editor
How to reproduce: Open the user-attached project (Platformer.zip) In the Hierarchy select the “Grid“ GameObject In the Scene view pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved