Search Issue Tracker

Fixed

Fixed in 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a6

Votes

0

Found in

2021.3.6f1

2022.1.7f1

2022.2.0a17

2023.1.0a2

Issue ID

UUM-8380

Regression

No

Editor crashes when painting tiles using the Tilemap Editor

--

-

How to reproduce:

# Open the user-attached project (Platformer.zip)
# In the Hierarchy select the “Grid“ GameObject
# In the Scene view press the “Open Tile Palette“
# In the “Tile Palette“ window that opens up press on the brush icon
# Paint a tile in the Scene view
# Observe the crash (if it doesn't crash immediately wait about a minute)

Reproducible with: 2021.3.6f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

Reproducible on: Ubuntu 20.04, Windows 10

Notes:

# The issue is not reproducible on 2020.3.36f1 due to the “2D Feature” package being unavailable on the Editor stream, but going to “Assets/Tilesets/Ground“ in the Project view and selecting the “Ground“ prefab also crashes the Editor likely due to the same issue
# Not reproducible on a new 2D project
# The crash doesn't seem to produce any stack trace

  1. Resolution Note (fix version 2023.1.0a6):

    Fixed in 2023.1.0a6

  2. Resolution Note (fix version 2022.2.0b8):

    Fix for this issue is available on Unity 2022.2.0b8 and above

  3. Resolution Note (fix version 2022.1.16f1):

    Fix for this issue will be available on Unity 2022.1.16f1 and above

  4. Resolution Note (fix version 2021.3.9f1):

    Fixed in 2021.3.10f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.