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Fixed

Fixed in 2021.3.17f1, 2022.2.0b16, 2023.1.0a19

Votes

0

Found in

2021.3.9f1

2022.1.15f1

2022.2.0a18

2023.1.0a3

Issue ID

UUM-8358

Regression

No

Nodes using derivatives are not stripped out in Raytracing, even when using the Raytracing Quality keyword

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Repro:
* Open scene in attached project
* Look at the rendering in game view

 

Actual:

!image-2022-07-08-11-36-08-320.png!

Expected:

!image-2022-07-08-11-35-59-727.png!

 

Notes:
* Screenshot of the shadergraph:
!image-2022-07-08-11-37-41-618.png|width=968,height=434!
* Affected nodes that I've found: DDX, DDY, DDXY, NormalFromHeight
* Especially frustrating as the compilation error says to use the Raytracing Quality keyword to avoid this issue :/

 

  1. Resolution Note (fix version 2023.1.0a19):

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