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1
votes
Won't Fix

[IL2CPP] Build hangs while building a project with a large array of strings

IL2CPP

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Mar 07, 2017

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run the project with iO... Read more

0
votes
Fixed

[Anim] Error in Console when applying Humanoid type

Animation

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Mar 07, 2017

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Version/s:

Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for L... Read more

0
votes
Fixed

[WebGL] [WebcamTexture] [Google] Camera won't open second time if allowe...

WebGL

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Mar 07, 2017

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Version/s: 5.5.1f1

Prerequisite to reproduce: A webcam To reproduce:1) Open attached project and scene2) Drag the script in the project onto a plane3) ... Read more

0
votes
Fixed

Windows-only: SphereCast with Math.Infinity as the cast length misses hits

Physics

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Mar 07, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more

0
votes
Fixed

Gradient.Evaluate returns wrong color value

Scripting

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Mar 07, 2017

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Version/s: 5.5.0p4

To reproduce:1. Open attached project.2. Open and Play "Main" scene.3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.000) i... Read more

8
votes
Fixed

[iOS] Some icons are not generated in built Xcode project when Target De...

Mobile

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Mar 07, 2017

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Version/s: 5.5.1p3

When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce:... Read more

0
votes
Fixed

PNG Sprites saved as an 8-bit file have their transparency ignored no ma...

Graphics - General

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Mar 07, 2017

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Version/s: 5.5.2p1

To reproduce:1. Open attached project "PNGImport.zip"2. Open "New Scene" scene.3. Drag "cloud 1" and "Tester0" Sprites into the scen... Read more

0
votes
Fixed

[Realtime GI] Realtime Lightmaps don't disappear when Precomputed Realti...

Progressive Lightmapper

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Mar 07, 2017

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Version/s: 5.4.3p4

Steps for reproduction: 1) Open the scene `t1` or create lightmap static cube and plane and set directional light to baked2) Ensure ... Read more

0
votes
Fixed

Crash in InitWGL when opening project with -force-opengl command

OpenGL

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Mar 07, 2017

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Version/s: 5.5.2p1

To reproduce:1. Run Unity with -force-opengl commad2. Create new or open attached project3. Unity crashes Reproducible: 5.5.0p4, 5.5... Read more

0
votes
Duplicate

Crash when exiting play mode where additive scene was loaded before play...

Asset and Scene Management

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Mar 07, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project "888320.zip" (link in the edit)2. Open "RootScene" scene3. Add "LayoutPlanning" and "Lay... Read more

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