Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.1f1
Issue ID
888407
Regression
No
[WebGL] [WebcamTexture] [Google] Camera won't open second time if allowed first time and then page was refreshed
Prerequisite to reproduce: A webcam
To reproduce:
1) Open attached project and scene
2) Drag the script in the project onto a plane
3) Build and run it on either of Google's browsers (Chrome or Canary)
4) When asked for permission to use camera, accept
5) Refresh page
Expected: Browser asks again whether you want to use camera
Actual: No request is made, and plane never becomes a webcam
Reproduced in 5.5.1f1, 5.5.3f1
Not reproduced in 5.6.0f3
Reproduced in Chrome 57.0.2987.98 (64-bit), Canary 59.0.3056.1 version (official made) canary SyzyASan (32-bit)
Not reproduced in Firefox 52.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
Add comment