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[Canary59] when cursor is locked scroll wheel produces only positive values
-e: see title, when cursor is unlocked you get positive and negative values--works well in FF52, nightly54 and Chrome56, Edge14 -rep... Read more
[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...
To reproduce:1) Create new project in 5.62) Immediately close Unity3) Open same project with 2017.1 Expected: Project opens without ... Read more
Crash in AtomicList::Load while turning off occlusion culling with high ...
Crash while turning off occlusion culling with high shadow distance. It happens only with specific camera positions and models. Repr... Read more
[Anim] Applying Humanoid to this fbx generates unexpected error
Applying Humanoid Animation Type to this fbx generates unexpected error for "Hips", when the hips are actually properly mapped. repr... Read more
AnimationClip from AssetBundle.Load does not change when the method Inst...
Reproduction steps:1. Open the attached project " AnimationClipFromAssetBundle.zip";2. Open the "TestScene" scene;3. Enter a play mo... Read more
Splashscreen resources fail to load on 2017.1.0a2, causing FatalErrorMsg...
Steps to reproduce:1. Create a new project OR open any project2. Build for any platform with splashscreen turned on3. Run it Expecte... Read more
[WebGL] Embedded font with non-Latin characters not appearing
To reproduce:1) Open attached project and scene2) Select Scripts in hierarchy3) Make sure all 4 GUISkins are selected4) Build and ru... Read more
Mono crash after entering/exiting play mode
Steps to reproduce: 1. Open attached project2. Open scene "Layout Groups"3. Run it and Unity crashes. Sometimes more than one run is... Read more
[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend
Steps to reproduce:1. Open attached project2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved