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Text Mesh Pro components block Prefab isolation mode from opening in Pla...
If you attempt to edit a prefab in with a Text Mesh Pro UI component attached while in Play Mode, you'll get the following warning: ... Read more
[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...
Repro steps:1. Open attached project2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libunity... Read more
[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...
To reproduce: 1. Download attached project “AudioTest_20183f2.zip" and open in Unity2. Open “SampleScene” scene3. Make sure that "Mu... Read more
Clicking on the eyedropper icon in the inspector opens the color picker ...
If you click the eyedrop tool on a color field in the inspector, the color picker will be opened instead of activating the eyedrop t... Read more
[Linux] When using 2 identical Webcams with same name, second webcam doe...
To reproduce:PREREQ: Have two identical webcams1) Open attached project and scene2) Make sure that Id in Raw Images and the script m... Read more
Edit Light Probes button is stuck in an active state upon pressing it
Steps to reproduce: 1. Create a new project or download the attached one2. Select Light Probe Group in the Hierarchy panel3. Press E... Read more
Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...
Repro steps:1. Drop attached Prefab into any project.2. Instantiate Prefab and observe root HomeMenuPage.3. Open Prefab in Prefab Mo... Read more
Attempting to move an entire light probe group ends up selecting a singl...
Steps to reproduce: 1. Create a new project or download the attached one2. Select a Light Probe Group in the Hierarchy panel3. Try t... Read more
"Light" component throws errors when user exits Prefab Mode
Steps:1. Create a new scene2. Drag Directional Light to Project Browser to make a prefab3. Open this prefab4. Go back to main scene=... Read more
[Android] Tessellation shader does not work on an android device when AP...
To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more
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