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HDRP/Lit shader warnings are thrown after building High Definition 3D te...
Steps to reproduce: Create a new High definition 3D template project Build and run Tested on (OS): Ubuntu 22 {}Not reproducible in{}... Read more
[iOS] Directional lightmap compression causes lightmap artifacts
Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more
Cube is rendered green when its color is set to black and using the Lift...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Observe the cube in the Game vi... Read more
"Monitor.IsEntered" checks if any thread holds the lock when using IL2CPP
Reproduction steps:1. Open project “il2cpp-monitor-bug”2. Open scene “SampleScene”3. Build and run the project with IL2CPP Scripting... Read more
Some UXML Template Asset foldouts appear enabled when all fields inside ...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Select newly created Ass... Read more
Unnecessary Warnings are logged when running Player with -batchmode -nog...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Build Profile... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more
SceneView.beforeSceneGui not being called when editing a prefab in Prefa...
Reproduction steps:1. Open the attached project “SceneGUIBug”2. In the Hierarchy window select “DemoPrefab” GameObject and open the ... Read more
Link to buy Pro on the Account drop down menu goes to the Old store
Repro:1. Have Editor on the Personal Edition2. Launch Editor3. Click on 'Account' drop down menu4. Observe that link is called 'Upgr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved