Search Issue Tracker
Fixed
Fixed in 2022.2.21f1, 2023.1.0b18, 2023.2.0a16
Votes
0
Found in
2022.2.1f1
2023.1.0a23
2023.2.0a1
Issue ID
UUM-21340
Regression
No
SceneView.beforeSceneGui not being called when editing a prefab in Prefab Context window
Reproduction steps:
1. Open the attached project “SceneGUIBug”
2. In the Hierarchy window select “DemoPrefab” GameObject and open the Prefab Context mode
3. In the Inspector window, under “Test” Script click on the “Listen for beforeSceneGui” button
4. Hover the cursor above the Scene window and move it around it
5. Inspect the Console window
Expected result: Log message “beforeSceneGUI called” in the Console window
Actual result: Nothing is printed in the Console window
Reproducible with: 2022.2.1f1, 2023.1.0a23
Couldn’t test with: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1 - The button is replaced with “No Gui Implemented” text
Reproducible on: macOS 13.0.1 (Intel)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
TylerT_DreamToaster
Nov 19, 2023 05:19
This issue reproduces in 2021.3.24f1. Fix may need backporting into 2021 LTS.