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Not Reproducible
Votes
0
Found in
6000.0.14f1
Issue ID
UUM-77430
Regression
No
HDRP/Lit shader warnings are thrown after building High Definition 3D template
*Steps to reproduce:*
* Create a new High definition 3D template project
* Build and run
*Tested on (OS):* Ubuntu 22
{*}Not reproducible in{*}: 6000.0.13f1
*Expected results:* No warnings or errors are thrown
*Actual results:* Multiple warnings are thrown:
{code:java}
Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW': macro redefinition. Previous definition found at Packages/com.unity.render-pipelines.high-definition/Runtime/Material/Lit/Lit.shader:14. at /home/jenkins/Projects/My project (4)/Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/Lighting/Shadow/HDShadowAlgorithms.hlsl(9)Compiling Subshader: 0, Pass: Forward, Vertex program with AREA_SHADOW_MEDIUM DECALS_OFF DIRECTIONAL_SHADOW_LOW PUNCTUAL_SHADOW_LOW SCREEN_SPACE_SHADOWS_OFF USE_FPTL_LIGHTLIST
Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_FULL_HDR UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS
Disabled keywords: DEBUG_DISPLAY DIRLIGHTMAP_COMBINED DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON INSTANCING_ON LIGHTMAP_ON LOD_FADE_CROSSFADE SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_UNIFIED_SHADER_PRECISION_MODEL UNITY_VIRTUAL_TEXTURING USE_LEGACY_LIGHTMAPS _ADD_PRECOMPUTED_VELOCITY _ALPHATEST_ON _DEPTHOFFSET_ON _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DISPLACEMENT_LOCK_TILING_SCALE _DOUBLESIDED_ON _HEIGHTMAP _MAPPING_PLANAR _MAPPING_TRIPLANAR _NORMALMAP _PIXEL_DISPLACEMENT _REQUIRE_UV2 _REQUIRE_UV3 _SURFACE_TYPE_TRANSPARENT _TRANSPARENT_REFRACTIVE_SORT _TRANSPARENT_WRITES_MOTION_VEC _VERTEX_DISPLACEMENT _VERTEX_DISPLACEMENT_LOCK_OBJECT_SCALE{code}
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Resolution Note:
Cannot reproduce on my side, maybe it was fixed in the meantime ?