Search Issue Tracker
Active
Votes
2
Found in
2020.2.7f1
2020.3
2020.3.30f1c1
2021.3
2022.1
2022.2
Issue ID
1411933
Regression
Yes
Crash on Shader compilation when opening the project
Reproduction steps:
1. Open the attached 'Project' project
2. Observe crash
Reproducible with: 2020.2.7f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0b16, 2022.2.0a13
Not reproducible with: 2019.4.38f1, 2022.2.6f1
Error from the log file:
No explicit failure code handling for error of type 22
Shader compiler process initialization failed: Protocol error - failed to read magic number
Shader compiler: failed to launch and initialize compiler executable, even after 10 retries
Shader compiler initialization error: Protocol error - failed to read magic number
Cancelling DisplayDialog because it was run from a thread that is not the main thread: Fatal Error! Shader compiler initialization error: Protocol error - failed to read magic number
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX/Timeline] Wrap Mode Loop is only playing VFX once
- Package Manager doesn't start on Windows 7
- [HDRP] [DXR] Shadowmatte doesn't support RT shadows
- [HDRP] TAAU@100% and TAA produces different results
- [HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touchup volumes in account
Add comment