Search Issue Tracker

Won't Fix

Votes

2

Found in [Package]

1.6.5

Issue ID

BUR-1889

Regression

Yes

Crash on Shader compilation when opening the project

Package: Burst

-

See Comments for Repro Steps and Project

-Reproduction steps:-
-1. Open the attached 'Project' project-
-2. Observe crash-

Reproducible with: 2020.2.7f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0b16, 2022.2.0a13
Not reproducible with: 2019.4.38f1, 2022.2.6f1

Error from the log file:
No explicit failure code handling for error of type 22
Shader compiler process initialization failed: Protocol error - failed to read magic number
Shader compiler: failed to launch and initialize compiler executable, even after 10 retries
Shader compiler initialization error: Protocol error - failed to read magic number
Cancelling DisplayDialog because it was run from a thread that is not the main thread: Fatal Error! Shader compiler initialization error: Protocol error - failed to read magic number|

Public Issue Tracker
[https://issuetracker.unity3d.com/product/unity/issues/guid/1411933/]

  1. Resolution Note:

    There are no fixes planned for this Bug in Burst 1.6.x

    The issue does not occur in Burst 1.7.x or 1.5.x. Please Migrate to one of these versions if you experience this issue.

    Burst 1.6.x will be deprecated by Burst 1.7.x in the future.

Comments (2)

  1. pbritton

    Apr 26, 2024 11:53

    I am having the same issue in Burst 1.8.4

  2. justinkoch

    May 17, 2023 18:03

    I am running Burst 1.8.4 and am running into issues that are similar to this problem.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.