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7
votes
Won't Fix

ReflectionTypeLoadException is thrown when retrieving assembly types in ...

Scripting

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Jan 22, 2019

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Version/s: 2018.3.0a10, 2018.3.2f1, 2019.1.0a8, 2019.2.0a1

How to reproduce:1. Open the attached "TestReflection.zip" project2. Open the "TestReflection" scene3. Enter the Play mode4. Observe... Read more

0
votes
By Design

Sprites are too small when maximizing game window on a large resolution ...

Package: 2D Pixel Perfect

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Jan 22, 2019

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Version/s: 1.0.1-preview

How to reproduce:1. Set your display screen resolution to 4096x21602. Open the attached project3. In Build Settings, switch the Targ... Read more

0
votes
Fixed

[Hub][Linux] Hub is unable to install Android SDK & NDK Tools

Hub

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Jan 22, 2019

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Version/s:

How to reproduce:1. Open Unity Hub2. Go to Installs/Beta releases3. Download (or Add component) Unity + Android Build Support + Andr... Read more

0
votes
Won't Fix

Window with UI Elements breaks on refresh after a script recompilation

UI Toolkit

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Jan 22, 2019

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Version/s: 2018.3.0a8, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "UIElementsBug.zip" project2. In Project window, double-click the "New Behavior" asset to open... Read more

0
votes
Fixed

[SceneView] Selection outline does not fade when behind other objects

Scene/Game View

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Jan 22, 2019

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Version/s: 2018.3.0b9, 2019.1.0a8, 2019.2, 2019.3

Steps to reproduce:1. Download 1119607_repro.zip and open "SampleScene" scene2. Select "Cube_2"3. Notice selection outline isn't cli... Read more

0
votes
Won't Fix

[Addressables] Shaders are not being included in the Asset Bundle in pac...

Package: Addressables

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Jan 22, 2019

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Version/s: 0.5.3

To reproduce:1. Open the attached project2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packed u... Read more

0
votes
Fixed

Unable to set the Foldout.text "text" or "value" attributes through UXML

UI Toolkit

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Jan 22, 2019

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Version/s: 2019.1.0a8, 2019.1.0a13, 2019.2.0a1

To reproduce:1. Open the attached project "Case_1119589_uxml.zip"2. Open Window -> UIElements -> TestWindow Expected: "foldout... Read more

0
votes
Fixed

Crash on scripting_array_length when recompiling Editor Window script af...

Scripting

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Jan 22, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a2

How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more

0
votes
By Design

Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...

Animation

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Jan 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "Neko No Tatakai.zip" Project2. Navigate to Assets > Game Assets > Imported > Charact... Read more

0
votes
Fixed

[MacOS] Assertion failure when opening drop-down Menu item with multiple...

Scripting

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Jan 22, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a4, 2019.2.0a1

Steps to reproduce:1. Open Project "NSMenuItem_Bug"2. Click on the red node labeled "Apartment" in the "Dialogue" Window3. In the In... Read more

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