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0
votes
Fixed

[Billboard][MassPlaceTrees] Billboards are cut after mass placing more t...

Terrain

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Sep 29, 2016

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Version/s: 5.5.0b6

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached package;4. Open 'testBillboards' scene;5. Select Terrain game... Read more

4
votes
Duplicate

[iOS] Vertex shaders are recompiled at runtime even when using Preloaded...

Shaders

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Apr 13, 2017

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Version/s: 5.5.2p2

Reproduction Steps:1. Open User's project2. Build to iOS3. Open Xcode project4. Run Profiler - "Metal System Trace"5. Inspect the "S... Read more

0
votes
By Design

Scene and Game views are lagging when dragging a component

Inspector Functionality

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Nov 18, 2016

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Version/s: 5.5

Steps to reproduce : - create a cube- add a particle system in the scene- try and drag a component and notice the scene view lags Re... Read more

0
votes
Fixed

UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in U...

Asset and Scene Management

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Oct 11, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. play scene 'Main'3. exit play mode - crash in UnityScene::UnloadSceneObjects Reproduce... Read more

0
votes
Fixed

[UWP] Universal Windows native dll is ignored in Release/Master but work...

Windows Store Apps

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Oct 08, 2016

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Version/s: 5.5.0b5

Steps to reproduce: 1. Open attached project "839333.zip"2. Open scene "Dummy"3. Build for Local Machine4. Once building is done ope... Read more

0
votes
Fixed

Can't compile some System.Net classes

Scripting

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Oct 01, 2016

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Version/s: 5.5.0b5

To reproduce:1. Open attached projectObserve the compile errors:Assets/Test.cs(6,34): error CS0012: The type `System.Configuration.C... Read more

0
votes
Not Reproducible

Memory leak in the project selection window

Editor - Other

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Oct 01, 2016

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Version/s: 5.5.0b6

To reproduce:1. Open Unity2. Press "OPEN"3. Notice the memory usage climbing (on my machine it's about 10MB/s, and it climbed up to ... Read more

0
votes
Fixed

Texture Quality setting work only on textures with specific qualifications

Graphics - General

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Feb 14, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open "Bug" project2. Set "Edit > Project Settings > Quality > Texture Quality" to non " Full Res"3. N... Read more

0
votes
Fixed

LoadAsset() throws The referenced script on this Behaviour (Game Object ...

Scene Management

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Jun 13, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more

0
votes
Postponed

Crash at mono_method_signature when running custom editor script after e...

Scripting

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Nov 17, 2016

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Version/s: 5.5.0f1

Steps to reproduce: 1. Open attached project2. Open scene "Procedural Asset Examples"3. Open custom editor window "Window>Weaver&... Read more

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