Search Issue Tracker
Crash on UnwrapImpl::GenerateSecondaryUVSet when re-importing certain mo...
How to reproduce:1. Open the attached project2. In Project window, select "cloisterGarden_noFountain"3. Open Inspector window and ch... Read more
[LPPV] Low performance in Scene view on complex scene
Steps for reproduction:1) Download the project below2) Generate the lighting3) Ensure that gizmos are enabled for light probes and l... Read more
[Editor] Application.logMessageReceived being invoked when API calls are...
To reproduce: 1. Download attached project "logMessageSafety.zip" and open in Unity2. Open "scene" scene3. Select "Repro" gameObject... Read more
PlayableBehaviour.PrepareFrame property FrameData has EvaluationType set...
Reproduction steps:1. Open the attached project "TimelineTest.zip";2. Open the TestScene;3. In the Visual Studio solution, place a b... Read more
Using Collab, adding an asset, publishing the change, and then restoring...
What was expected?:Adding an asset or folder to a project, publishing the change, and then restoring clean to a commit before that c... Read more
Deleting a tilemap in a grid prefab and saving back that prefab creates ...
Deleting a tilemap in a grid prefab and saving back that prefab creates a duplicate in scene Repro:1- Open scene 'Tilemap'.2- In sce... Read more
Event added to animation window, which is linked to sequence editor, doe...
How to reproduce:1. Open the attached project2. Open and play test sceneResult: Skeleton animations are playing, but event is not ac... Read more
[Timeline] Copied Timeline tracks and clips retain a link to the source ...
Reproduction steps:1. Download project "TimelineCopyIssue.zip" and open in Unity2. Copy track from SetA/TimelineA3. Paste the copied... Read more
Loud clicking sound starts playing when selecting more than one audio cl...
Any time User selects multiple sounds (not just one) and no other file type in Project Explorer, such as by holding control and clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved